Aethermyr
Built Pre-AI Eragodotgolangsveltedockertypescript
Acted as a Solo Developer responsible for all fronts of Aethermyr: from story creation, lore, and game design, to setting up the infrastructure with Docker and Caddy, backend development in Go, creating the landing page with SvelteKit, and programming the game client using the Godot Engine. In addition, I developed the entire pipeline and conception of visual arts and sound effects (SFX).
